Debug
Debug: "debug"
NodeConnect
NodeConnect: "nodeConnect"
NodeDisconnect
NodeDisconnect: "nodeDisconnect"
NodeReconnect
NodeReconnect: "nodeReconnect"
NodeClosed
NodeClosed: "nodeClosed"
NodeError
NodeError: "nodeError"
PlayerCreate
PlayerCreate: "playerCreate"
PlayerDestroy
PlayerDestroy: "playerDestroy"
PlayerConnect
PlayerConnect: "playerConnect"
PlayerDisconnect
PlayerDisconnect: "playerDisconnect"
PlayerUpdate
PlayerUpdate: "playerUpdate"
PlayerMoved
PlayerMoved: "playerMoved"
PlayerPause
PlayerPause: "playerPause"
PlayerResume
PlayerResume: "playerResume"
PlayerException
PlayerException: "playerException"
PlayerWebsocketClosed
PlayerWebsocketClosed: "playerWebsocketClosed"
TrackStuck
TrackStuck: "trackStuck"
TrackStart
TrackStart: "trackStart"
TrackEnd
TrackEnd: "trackEnd"
TrackResolveError
TrackResolveError: "trackResolveError"
QueueAdd
QueueAdd: "queueAdd"
QueueRemove
QueueRemove: "queueRemove"
QueueShuffle
QueueShuffle: "queueShuffle"
QueueClear
QueueClear: "queueClear"
QueueEmpty
QueueEmpty: "queueEmpty"
All rainlink manager events